acquiredPeak Games

Peak Games built Toon Blast and Toy Blast, then exited to Zynga for $1.8B

Istanbul studio behind the match-3 hits Toon Blast and Toy Blast — 12 million daily players — whose $1.8B sale was Turkey's first billion-dollar startup exit.

استوديو إسطنبولي صنع لعبتي الألغاز الشهيرتين تون بلاست وتوي بلاست باثني عشر مليون لاعب يوميًا، وكان بيعه لزينغا أول تخارج تركي بمليارات الدولارات.

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  1. The Bottleneck

    What was broken?

    Casual mobile players wanted genuinely fun, long-lived puzzle games, while Turkey's talented engineers had no local studio proving world-class hits could be built from Istanbul.

  2. The Move

    Why it worked

    Focused the whole company on two match-3 titles, tuned them relentlessly with live-ops, and grew Toon Blast and Toy Blast into perennial US top-grossing games with 12M daily players — exactly the forever-franchises Zynga was hunting.

  3. The Trap

    Battle scars

    Hit-driven concentration: two ageing titles must hold their audience against Royal Match-era rivals; and post-acquisition, the studio has to keep its Istanbul team and creative edge inside a US corporate parent.

The problem

Casual players cycled through forgettable puzzle apps, and Istanbul’s engineers watched global hits get built elsewhere — no Turkish studio had yet shown that a world-class mobile franchise could come out of Turkey.

How it works

Peak makes cartoon match-3 puzzlers: blast cubes through thousands of levels in Toy Blast and Toon Blast, join teams, and compete in weekly tournaments. A live-ops machine ships fresh levels and events non-stop, and players spend on boosters, coins and extra lives. Zynga had already bought Peak’s card-games studio for $100M in 2017 before coming back for the whole company.

Pain points

Abandoned puzzle apps, aggressive paywalls, and ad-heavy clones that burn players out.

Business model

Pure live-services monetisation: free downloads at massive scale converted into in-app purchases from a 12M daily audience — the forever-franchise cash flow Zynga wanted.

Challenges

Two mature titles carry the legacy, facing newer rivals like Royal Match; and inside Zynga the Istanbul team must keep shipping hits without losing its talent to rival studios.

Funding

  • Raised: no public venture rounds disclosed; founder Sidar Sahin was the company’s biggest shareholder at exit (TechCrunch, Jun 2020).
  • Exit: $1.8B announced ($900M cash + $900M Zynga stock), closing at ~$1.85B in July 2020 (GamesIndustry.biz) — Turkey’s first billion-dollar-plus startup exit.

Latest — July 2020

On 2 July 2020 Zynga closed the Peak acquisition for $1.85B: Toon Blast and Toy Blast (12M combined daily players) came under Zynga’s umbrella, with CEO Sidar Sahin and the existing management team continuing from the Istanbul office.

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